IGI 1 i am going to
Project I.G.I. I am going to (released in Europe, IGI project simply) is a first person tactical shooter set by the studios inner ring, and was IGI released on December 15, 2000 by Eidos Interactive company. IGI one of the first computer games to feature realistic weaponry and tactical combat situations.
Upon his release received mixed reviews from the game because there are a number of shortcomings, such as Amnesty International poorly programmed, there is no option to save mid-game, and the lack of multiple features.
However, it was because it praised the great sound design and graphics, thanks in part to the game engine for use in a property that was previously used in the Joint Strike Fighter and the inner ring.
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